![]() ![]() Knowing anatomy gives you a huge advantage and allows you to breathe even more life into your characters. I also encourage you study human anatomy in detail, you should know where fatty tissues are located, how skin reacts with certain ages, and how muscles conform to the bony landmarks. Gathering reference images are important if you are sculpting anatomy, this way you can give your sculpts a feel of realism and movability. When making this character, I gravitated to the idea of creating a friendly little swamp goblin with a disgusting toad friend on his shoulder. Having watched CG movies before but never wondering how they were made, on this particular day, he needed to know.how do people create these realistic characters? Jordan's Father, a Graphic Designer familiar with ZBrush, gave him the answer he was looking for and from that day he knew his calling was to be a 3D Character Artist who would one day create characters for movies and games.īrainstorming for ideas is probably the most crucial step when designing an original character. Jordan started his journey with 3D Sculpting in 2016 when he was 13 years old after watching “Warcraft” with his Dad. ![]() ![]() He takes us through his workflow from design and sculpting, to texturing, grooming, shading, lighting and finally, rendering. Jordan shares with us his secrets to sculpting realistic and believable characters in ZBrush. Jordan Moodaliar is a 3D Character Artist with a strong passion for creating characters for film and games. ![]()
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